COMPUTER GRAPHICS
CSE4CG
2020
Credit points: 15
Subject outline
This subject covers a broad range of topics in the three most important domains of Computer Graphics, i.e. modelling, animation, and rendering. It is designed to enable you to acquire basic theoretical knowledge on Computer Graphics and useful programming skills for relevant purposes. In this subject, you will learn how to implement selected important tasks of Computer Graphics, e.g. drawing 2D curves, building 3D models, simulating physical processes and generating realistic images with effects, in Python with OpenGL.
School: Engineering and Mathematical Sciences (Pre 2022)
Credit points: 15
Subject Co-ordinator: Tian Feng
Available to Study Abroad/Exchange Students: Yes
Subject year level: Year Level 4 - UG/Hons/1st Yr PG
Available as Elective: No
Learning Activities: N/A
Capstone subject: No
Subject particulars
Subject rules
Prerequisites: CSE4IP
Co-requisites: N/A
Incompatible subjects: N/A
Equivalent subjects: N/A
Quota Management Strategy: N/A
Quota-conditions or rules: N/A
Special conditions: N/A
Minimum credit point requirement: N/A
Assumed knowledge: N/A
Learning resources
OpenGL Programming Guide
Resource Type: Book
Resource Requirement: Recommended
Author: John Kessenich, Graham Sellers, and Dave Shreiner
Year: 2016
Edition/Volume: N/A
Publisher: Addison-Wesley Professional
ISBN: N/A
Chapter/article title: N/A
Chapter/issue: N/A
URL: N/A
Other description: N/A
Source location: N/A
Career Ready
Career-focused: No
Work-based learning: No
Self sourced or Uni sourced: N/A
Entire subject or partial subject: N/A
Total hours/days required: N/A
Location of WBL activity (region): N/A
WBL addtional requirements: N/A
Graduate capabilities & intended learning outcomes
Graduate Capabilities
Intended Learning Outcomes
Melbourne (Bundoora), 2020, Semester 2, Day
Overview
Online enrolment: Yes
Maximum enrolment size: N/A
Subject Instance Co-ordinator: Tian Feng
Class requirements
Laboratory ClassWeek: 32 - 43
One 2.00 hours laboratory class per week on weekdays during the day from week 32 to week 43 and delivered via face-to-face.
LectureWeek: 31 - 43
One 2.00 hours lecture per week on weekdays during the day from week 31 to week 43 and delivered via face-to-face.
Assessments
| Assessment element | Category | Contribution | Hurdle | % | ILO* |
|---|---|---|---|---|---|
Assignment 1 (1250 words)The assignment depends on the programming questions in laboratory classes about curves and surfaces, hierarchical modelling, skeletal subspace deformation, and physicalsimulation. It requires students to design a solution to the questions, implement andevaluate it in Python within 4 weeks. Students are supposed to submit a Python applicationtogether with its sources and a short report. | N/A | N/A | No | 25 | SILO2, SILO3, SILO4 |
Assignment 2 (1250 words)The assignment depends on the programming questions in laboratory classes about raycasting and ray tracing. It requires students to design a solution to the questions, implementand evaluate it in Python within 4 weeks. Students are supposed to submit a Pythonapplication together with its sources and a short report. | N/A | N/A | No | 25 | SILO2, SILO3, SILO4 |
Final Examination (2-hour, written, equivalent to 2,000 words)To pass the subject, students also need to pass the final examination, i.e. achieve at least 60 out of the total 120 points. The final examination consists of multiple-choice questions (50 points), short-answer questions (20 points), tracing questions (20 points) and drawing and analysis questions (30 points). | N/A | N/A | No | 50 | SILO1, SILO2, SILO4 |