SYSTEM DESIGN AND METHODOLOGIES

CSE3SDM

2015

Credit points: 15

Subject outline

The aim of this subject is to impart to students knowledge and skills indeveloping a software system for meeting user requirements. Topic covered include: overview of software engineering, requirements engineering, user and system requirements, requirements versus Specification, case studies on requirements analysis, functional and non-functional requirements, domain requirements, metrics for requirements, scenarios, Use Case analysis, UML, software architecture, types of software architectures, architectural versus design, architectural styles, software product lines, documenting Software Architectures using techniques like views and viewpoints, software design, enterprise architecture, Zachman Framework, 4+1 Framework, Agiledevelopment method, Agile versus Waterfall methods, Extreme programming,and Scrum development methodology.

SchoolSchool Engineering&Mathematical Sciences

Credit points15

Subject Co-ordinatorRichard Lai

Available to Study Abroad StudentsYes

Subject year levelYear Level 3 - UG

Exchange StudentsYes

Subject particulars

Subject rules

Prerequisites CSE2DES or CSE5DES

Co-requisitesN/A

Incompatible subjects CSE4SAR, CSE4SPM, CSE5SDM AND students enrolled in any Graduate Diploma or Masters by Coursework course.

Equivalent subjectsN/A

Special conditionsN/A

Graduate capabilities & intended learning outcomes

01. Be able to analyse user and system requirements, functional and non-functional requirements, and Use cases for implementing a software system to meet user needs.

Activities:
Software engineering, requirements engineering, design and software architecture overview will be covered.
Related graduate capabilities and elements:
Creative Problem-solving (Creative Problem-solving)
Critical Thinking (Critical Thinking)
Discipline-specific GCs (Discipline-specific GCs)
Writing (Writing)

02. Be able to implement a modelling language like Unified Modelling Language (UML) in conjunction with a computer-aided tool like Enterprise Architect for managing/modelling user/system requirements

Activities:
All labs use a computer-Aided tool like Enterprise Architect using UML Use Case diagrams for software requirements modelling.
Related graduate capabilities and elements:
Critical Thinking (Critical Thinking)
Discipline-specific GCs (Discipline-specific GCs)
Creative Problem-solving (Creative Problem-solving)

03. Be able to compare the different types of software architectures.

Activities:
Business architecture, enterprise architecture, and technical architecture will be covered. We also discuss how they are related to the types of architectures used in other disciplines, eg, business, civil engineering etc
Related graduate capabilities and elements:
Discipline-specific GCs (Discipline-specific GCs)
Inquiry/ Research (Inquiry/ Research)
Creative Problem-solving (Creative Problem-solving)

04. Be able to compare between Agile and Water Fall Development methods and understand how to apply the Scrum methodology to Agile software development.

Activities:
The overview of Agile Development method, its advantages and disadvantages, Agile versus Water Fall Development methods, Extreme programming, and Scrum development methodology will be covered.
Related graduate capabilities and elements:
Inquiry/ Research (Inquiry/ Research)
Ethical Awareness (Ethical Awareness)
Discipline-specific GCs (Discipline-specific GCs)
Creative Problem-solving (Creative Problem-solving)

Subject options

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Start date between: and    Key dates

Dandenong, 2015, Semester 1, Day

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Enrolment information

Subject Instance Co-ordinatorRichard Lai

Class requirements

Lecture Week: 10 - 22
Two 1.0 hours lecture per week on weekdays during the day from week 10 to week 22 and delivered via face-to-face.

Computer Laboratory Week: 10 - 22
One 2.0 hours computer laboratory per week on weekdays during the day from week 10 to week 22 and delivered via face-to-face.

Assessments

Assessment elementComments% ILO*
Exam (2 hours)30 01, 02, 03, 04
Problem solving tasks22 01, 02, 03, 04
Laboratories14 01, 02
Reflective learning tasks12 01, 02, 04, 03
Tutorial exercises14 01, 04, 03, 02
Quizzes8 01, 02, 03, 04

Melbourne, 2015, Semester 1, Day

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Enrolment information

Subject Instance Co-ordinatorRichard Lai

Class requirements

Tutorial Week: 11 - 22
One 2.0 hours tutorial per week on weekdays during the day from week 11 to week 22 and delivered via face-to-face.

Lecture Week: 10 - 22
Two 1.0 hours lecture per week on weekdays during the day from week 10 to week 22 and delivered via face-to-face.

Assessments

Assessment elementComments% ILO*
Exam (2 hours)30 01, 02, 03, 04
Problem solving tasks22 01, 02, 03, 04
Laboratories14 01, 02
Reflective learning tasks12 01, 02, 04, 03
Tutorial exercises14 01, 04, 03, 02
Quizzes8 01, 02, 03, 04