SCREEN + SOUND 3: REALISM, ILLUSION AND WONDER IN THE CINEMA

MSS3SSC

Not currently offered

Credit points: 15

Subject outline

MSS3SSC Screen +Sound 3 is a capstone subject in which students explore ways of knowing and thinking about the world through screen and sound media. Students will evaluate the power of concepts such as frame, window, door, mirror and brain to explain the spectator's relation to real and imaginary worlds on screen and critically investigate the material ecologies of film production and consumption. Through viewing and listening exercises, students will investigate how moving images and soundscapes 'think' and make us think and explore some of the ways in which they will be able to contribute to future sustainable artistic practice that is informed by an ecological sensibility. Students will develop projects from a range of topics, such as: virtual reality and avatars; mind-game and puzzle films; CGI and 3-D worlds; distracted viewers and attentive listeners, the eco-politics of Hollywood and its alternatives, representations of landscape and national identity and ecological utopias and dystopias. This subject addresses La Trobe's Sustainability Thinking Essential.

SchoolHumanities and Social Sciences

Credit points15

Subject Co-ordinatorTerrie Waddell

Available to Study Abroad/Exchange StudentsYes

Subject year levelYear Level 3 - UG

Available as ElectiveYes

Learning ActivitiesViewing, listening and applying key concepts to screen and sound texts in tutorials, in online blog posts and in individual and collaborative projects. Writing an essay and reflective blog posts. Tutorial exercises in reading, research and critical thinking. Developing an audio-visual project proposal using these skills. Collaborative research project, group presentation, and evaluation, individual report. Reflective blogs. Collaborative audio- research project.

Capstone subjectYes

Subject particulars

Subject rules

PrerequisitesN/A

Co-requisitesN/A

Incompatible subjectsCST3HFT

Equivalent subjectsN/A

Quota Management StrategyN/A

Quota-conditions or rulesN/A

Special conditionsN/A

Minimum credit point requirementN/A

Assumed knowledgeN/A

Readings

Film Theory: An Introduction through the Senses

Resource TypeRecommended

Resource RequirementN/A

AuthorThomas Elsaesser, Malte Hagener

Year2010

Edition/VolumeN/A

PublisherROUTLEDGE

ISBNN/A

Chapter/article titleN/A

Chapter/issueN/A

URLN/A

Other descriptionN/A

Source locationN/A

Ecocinema: Theory and Practice

Resource TypeRecommended

Resource RequirementN/A

AuthorStephen Rust

Year2012

Edition/VolumeN/A

PublisherTAYLOR & FRANCIS

ISBNN/A

Chapter/article titleN/A

Chapter/issueN/A

URLN/A

Other descriptionN/A

Source locationN/A

The Language of New Media

Resource TypeRecommended

Resource RequirementN/A

AuthorLev Manovich

Year2001

Edition/VolumeN/A

PublisherMIT PRESSM

ISBNN/A

Chapter/article titleN/A

Chapter/issueN/A

URLN/A

Other descriptionN/A

Source locationN/A

Career Ready

Career-focusedNo

Work-based learningNo

Self sourced or Uni sourcedN/A

Entire subject or partial subjectN/A

Total hours/days requiredN/A

Location of WBL activity (region)N/A

WBL addtional requirementsN/A

Graduate capabilities & intended learning outcomes

Graduate Capabilities

Intended Learning Outcomes

01. Extend capacity to explain key concepts in screen + sound theory
02. Expand ability to apply key concepts to a range of screen + sound texts
03. Demonstrate ability to evaluate key concepts in the discipline of screen + sound that are informed by an ecological sensibility
04. Extend advanced, transferable skills in research using search engines, databases, social media and digital devices.
05. Extend ability to work both collaboratively and individually on media projects.
06. Extend awareness of creative and flexible approaches to sustainable media practices.

Subject options

Select to view your study options…

Start date between: and    Key dates

Subject not currently offered - Subject options not available.