SCREEN + SOUND 2: EMOTION, IDENTIFICATION AND THE EMBODIED SPECTATOR

MSS2SSB

2021

Credit points: 15

Subject outline

In this subject students explore the impact of screen and sound texts on film spectators, television viewers, mobile publics and online browsers. Students draw on key concepts from spectatorship theory to explore identification, empathy, affect, ethics and embodiment in different screen and sound environments. Students undertake close analysis of screen and sound texts, write an individual essay and present a small-group creative project in class. The subject addresses La Trobe's Global Citizenship essential. Global Citizenship entails deep appreciation of how we live in an interconnected world, being able to recognise the global context of concepts, act across cultures and boundaries, and work with diverse communities, now and in the future.

SchoolHumanities and Social Sciences

Credit points15

Subject Co-ordinatorTerrie Waddell

Available to Study Abroad/Exchange StudentsYes

Subject year levelYear Level 2 - UG

Available as ElectiveYes

Learning ActivitiesStudents learn discipline specific concepts by researching and reporting on a public screen and sound environment. They present their observational and quantitavie research in tutorials, listen actively to feedback, and show respect to other students when asking questions. They manage their time and resources effectively.

Capstone subjectNo

Subject particulars

Subject rules

Prerequisites 60 credit points of level one subjects

Co-requisitesN/A

Incompatible subjectsN/A

Equivalent subjectsN/A

Quota Management StrategyN/A

Quota-conditions or rulesN/A

Special conditionsN/A

Minimum credit point requirementN/A

Assumed knowledgeN/A

Career Ready

Career-focusedNo

Work-based learningNo

Self sourced or Uni sourcedN/A

Entire subject or partial subjectN/A

Total hours/days requiredN/A

Location of WBL activity (region)N/A

WBL addtional requirementsN/A

Graduate capabilities & intended learning outcomes

Graduate Capabilities

Intended Learning Outcomes

01. Ability to apply key concepts to screen and sound texts
02. Ability to conduct research into public screen spaces and present that research in tutorials.
03. Capacity to collaborate on a creative project addressing a problem in digital screen and sound culture.

Subject options

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Start date between: and    Key dates

Melbourne (Bundoora), 2021, Semester 2, Blended

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Subject Instance Co-ordinatorTerrie Waddell

Class requirements

LectureWeek: 30 - 42
One 1.00 h lecture per week on weekdays during the day from week 30 to week 42 and delivered via blended.

TutorialWeek: 30 - 42
One 2.00 h tutorial per week on weekdays during the day from week 30 to week 42 and delivered via blended.

Assessments

Assessment elementCommentsCategoryContributionHurdle% ILO*

One 1500 word analysis of 2 screen texts, defining and applying key concepts. This assessment develops student capacity to explain how identification with global situations is structured by different screen genres, including current affairs TV, feature films and documentary.

N/AOtherIndividualNo40 SILO1

One 750 word report on observational research with quantitative data and graph. This assessment requires students to engage in observational and qualitative and quantitative analysis. 

N/AReportIndividualNo20 SILO2

One 1500 word equivalent group presentation and individual report reflecting on teamwork. Students will work in small groups to present a creative project on human adaptation to digital screen & sound culture. Individual reports will reflect on the challenges of teamwork.

N/AOtherGroupNo40 SILO4