USER EXPERIENCE DESIGN & EVALUATION

CSE5UX

2021

Credit points: 15

Subject outline

User experience (UX) refers to how a user feels when interacting with a digital or physical product. UX design is the process of designing products by analysing and understanding users# needs. UX evaluation is to utilise a collection of methods and tools to uncover how users perceive a product. UX design and evaluation are important for product design because they can enhance overall user satisfaction. This subject will introduce students to the main theories, methods and techniques that are applied to UX design and evaluation. Main topics include design thinking, user research analysis, iteration and prototyping, and user testing. Based on these UX theories and techniques, students will create mobile prototypes with wireframe tools (e.g. Adobe XD) and evaluate them with UX testing methods (e.g. usability-lab studies) in practice classes and assignments.

SchoolEngineering and Mathematical Sciences

Credit points15

Subject Co-ordinatorHuawei Tu

Available to Study Abroad/Exchange StudentsYes

Subject year levelYear Level 5 - Masters

Available as ElectiveNo

Learning ActivitiesN/A

Capstone subjectNo

Subject particulars

Subject rules

PrerequisitesCSE4IP OR CSE4OOF

Co-requisitesN/A

Incompatible subjectsN/A

Equivalent subjectsN/A

Quota Management StrategyN/A

Quota-conditions or rulesN/A

Special conditionsN/A

Minimum credit point requirementN/A

Assumed knowledgeN/A

Readings

The Basics of User Experience Design: A UX Design Book by the Interaction Design Foundation

Resource TypeRecommended

Resource RequirementN/A

AuthorMads Soegaard

Year2018

Edition/VolumeN/A

PublisherKindle Edition

ISBNN/A

Chapter/article titleN/A

Chapter/issueN/A

URLN/A

Other descriptionN/A

Source locationN/A

Quantifying the User Experience: Practical Statistics for User Research

Resource TypeRecommended

Resource RequirementN/A

AuthorJeff Sauro and James Lewis

Year2018

Edition/Volume2nd Edition

PublisherMorgan Kaufmann

ISBNN/A

Chapter/article titleN/A

Chapter/issueN/A

URLN/A

Other descriptionN/A

Source locationN/A

Interaction Design: Beyond Human-Computer Interaction

Resource TypeRecommended

Resource RequirementN/A

AuthorHelen Sharp, Jennifer Preece, and Yvonne Rogers

Year2019

Edition/Volume5th Edition

PublisherWiley

ISBNN/A

Chapter/article titleN/A

Chapter/issueN/A

URLN/A

Other descriptionN/A

Source locationN/A

UX research: Practical Techniques for Designing Better Products

Resource TypeRecommended

Resource RequirementN/A

AuthorBrad Nunnally and David Farkas

Year2016

Edition/Volume1st Edition

PublisherO'Reilly Media

ISBNN/A

Chapter/article titleN/A

Chapter/issueN/A

URLN/A

Other descriptionN/A

Source locationN/A

Career Ready

Career-focusedNo

Work-based learningNo

Self sourced or Uni sourcedN/A

Entire subject or partial subjectN/A

Total hours/days requiredN/A

Location of WBL activity (region)N/A

WBL addtional requirementsN/A

Graduate capabilities & intended learning outcomes

Graduate Capabilities

Intended Learning Outcomes

01. Identify and explain important issues in UX design based on design thinking principles.
02. Apply wireframe tools to both low-fidelity and high-fidelity UX prototype design.
03. Design dynamic and static usability tests for UX evaluation.
04. Use statistical methods to interpret and evaluate usability testing results.

Subject options

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Start date between: and    Key dates

Melbourne (Bundoora), 2021, Semester 1, Day

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Subject Instance Co-ordinatorHuawei Tu

Class requirements

Computer LaboratoryWeek: 11 - 22
One 2.00 h computer laboratory per week on weekdays during the day from week 11 to week 22 and delivered via face-to-face.

LectureWeek: 10 - 22
One 2.00 h lecture per week on weekdays during the day from week 10 to week 22 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle% ILO*
2 hours examination (2,000- words equivalent)N/AN/AN/ANo60 SILO1, SILO2, SILO3, SILO4
Programming assignment (equivalent to 2000 words)N/AN/AN/ANo30 SILO1, SILO2, SILO3, SILO4
Laboratory work (equivalent to 500 words) Students will be assessed on their ability to use tools, conduct testing and analyse results.N/AN/AN/ANo10 SILO2, SILO3, SILO4