OBJECT-ORIENTED PROGRAMMING USING C++

CSE1CPP

2021

Credit points: 15

Subject outline

C++ is one of the most widely used programming languages in industry. C++ is used extensively in games, operating systems, mobile devices, systems programming and application programming. Knowledge of C++ can also help when learning other object-oriented languages such as Java. CSE1CPP introduces students to the basics of C++ and progresses to an intermediate level, forming a solid basis for more advanced subjects in the areas of games, project, networks and other areas. The topics studied include: i/o streams and file i/o, classes, references, overloaded functions and operations, friend functions, inheritance, abstract classes, template classes and functions, exception handling, namespaces, memory management, the string class and an introduction to the Standard Template Library (STL). Students will also be introduced to some of the new C++11 features.

SchoolEngineering and Mathematical Sciences

Credit points15

Subject Co-ordinatorHuawei Tu

Available to Study Abroad/Exchange StudentsYes

Subject year levelYear Level 1 - UG

Available as ElectiveNo

Learning ActivitiesN/A

Capstone subjectNo

Subject particulars

Subject rules

Prerequisites Students must have attempted or be enrolled in CSE1OOF. CSE1CPP and CSE1OOF can be studied concurrently.

Co-requisitesN/A

Incompatible subjectsCSE12SYS OR CSE11SYS OR CSE1SYS

Equivalent subjectsCSE12SYS OR CSE11SYS OR CSE1SYS

Quota Management StrategyN/A

Quota-conditions or rulesN/A

Special conditionsNote that students who have attempted, but not completed, their basic Java subject may still apply to the subject coordinator for admission to this subject.

Minimum credit point requirementN/A

Assumed knowledgeN/A

Career Ready

Career-focusedNo

Work-based learningNo

Self sourced or Uni sourcedN/A

Entire subject or partial subjectN/A

Total hours/days requiredN/A

Location of WBL activity (region)N/A

WBL addtional requirementsN/A

Graduate capabilities & intended learning outcomes

Graduate Capabilities

Intended Learning Outcomes

01. Explain, using references provided, the object-oriented concepts of inheritance and polymorphism and apply them to solve basic problems in C++.
02. Identify exceptional cases in relation to functional correctness and robustness of programs, and apply C++'s mechanisms to handle these cases.
03. Use input and output streams provided in the C++ standard library to code programs that manipulate text files.
04. Define dynamic data structures and implement the linked list data structure in C++.
05. Code generic methods and classes in C++ using the C++ template mechanism.
06. Access the C++ collections framework (STL and use the provided collection classes to solve problems,
07. Use C++ STL algorithms to solve problems
08. Extend the functionality of the C++ STL algorithms and collections classes through user-defined function objects.

Subject options

Select to view your study options…

Start date between: and    Key dates

Sydney, 2021, Semester 1, Day

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Subject Instance Co-ordinatorHuawei Tu

Class requirements

Computer LaboratoryWeek: 10 - 22
One 2.00 h computer laboratory per week on weekdays during the day from week 10 to week 22 and delivered via face-to-face.

LectureWeek: 10 - 22
Two 1.00 h lecture per week on weekdays during the day from week 10 to week 22 and delivered via face-to-face.

Lecture/WorkshopWeek: 10 - 22
One 1.00 h lecture/workshop per week on weekdays during the day from week 10 to week 22 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle% ILO*

One 3-hour examinationHurdle Requirement: To pass the subject, a pass in the examination is mandatory.

N/AN/AN/AYes70 SILO1, SILO2, SILO3, SILO4, SILO5, SILO6, SILO7, SILO8

One computer programming assignment equivalent to 1,000-wordsThe assignment may be built over a series of tasks.

N/AN/AN/ANo30 SILO1, SILO2, SILO3, SILO5, SILO6

Melbourne (Bundoora), 2021, Semester 2, Day

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Subject Instance Co-ordinatorHuawei Tu

Class requirements

Computer LaboratoryWeek: 32 - 42
One 2.00 h computer laboratory per week on weekdays during the day from week 32 to week 42 and delivered via face-to-face.

LectureWeek: 30 - 42
Two 1.00 h lecture per week on weekdays during the day from week 30 to week 42 and delivered via face-to-face.

Lecture/WorkshopWeek: 30 - 43
One 1.00 h lecture/workshop per week on weekdays during the day from week 30 to week 43 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle% ILO*

One 3-hour examinationHurdle Requirement: To pass the subject, a pass in the examination is mandatory.

N/AN/AN/AYes70 SILO1, SILO2, SILO3, SILO4, SILO5, SILO6, SILO7, SILO8

One computer programming assignment equivalent to 1,000-wordsThe assignment may be built over a series of tasks.

N/AN/AN/ANo30 SILO1, SILO2, SILO3, SILO5, SILO6

Sydney, 2021, Semester 2, Day

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Subject Instance Co-ordinatorHuawei Tu

Class requirements

Computer LaboratoryWeek: 30 - 42
One 2.00 h computer laboratory per week on weekdays during the day from week 30 to week 42 and delivered via face-to-face.

LectureWeek: 30 - 42
Two 1.00 h lecture per week on weekdays during the day from week 30 to week 42 and delivered via face-to-face.

Lecture/WorkshopWeek: 30 - 42
One 1.00 h lecture/workshop per week on weekdays during the day from week 30 to week 42 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle% ILO*

One 3-hour examinationHurdle Requirement: To pass the subject, a pass in the examination is mandatory.

N/AN/AN/AYes70 SILO1, SILO2, SILO3, SILO4, SILO5, SILO6, SILO7, SILO8

One computer programming assignment equivalent to 1,000-wordsThe assignment may be built over a series of tasks.

N/AN/AN/ANo30 SILO1, SILO2, SILO3, SILO5, SILO6

Sydney, 2021, Summer, Day

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Subject Instance Co-ordinatorHuawei Tu

Class requirements

Computer LaboratoryWeek: 45 - 0
One 2.00 h computer laboratory per week on weekdays during the day from week 45 to week 0 and delivered via face-to-face.

LectureWeek: 45 - 0
Two 1.00 h lecture per week on weekdays during the day from week 45 to week 0 and delivered via face-to-face.

Lecture/WorkshopWeek: 45 - 0
One 1.00 h lecture/workshop per week on weekdays during the day from week 45 to week 0 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle% ILO*

One 3-hour examinationHurdle Requirement: To pass the subject, a pass in the examination is mandatory.

N/AN/AN/AYes70 SILO1, SILO2, SILO3, SILO4, SILO5, SILO6, SILO7, SILO8

One computer programming assignment equivalent to 1,000-wordsThe assignment may be built over a series of tasks.

N/AN/AN/ANo30 SILO1, SILO2, SILO3, SILO5, SILO6