cse2mad mobile application development

MOBILE APPLICATION DEVELOPMENT

CSE2MAD

2020

Credit points: 15

Subject outline

This subject is an introduction to mobile application development, including programming paradigms, models, technologies and platforms. Topics include the design of mobile applications, and their implementation on popular platforms such as Android, iOS and Windows (mobile versions). The unique considerations for programming with mobile devices will be studied, including application architectures, mobile user interface issues, context-aware computing, the use of mobile sensing, middleware, mobile data management, and programming with wireless connections. Cross-platform development on a range of mobile and wearable form factors will be discussed, from smartphones, to tablets of varying sizes.

SchoolEngineering and Mathematical Sciences

Credit points15

Subject Co-ordinatorScott Mann

Available to Study Abroad/Exchange StudentsYes

Subject year levelYear Level 2 - UG

Available as ElectiveNo

Learning ActivitiesN/A

Capstone subjectNo

Subject particulars

Subject rules

PrerequisitesCSE1IOO

Co-requisitesN/A

Incompatible subjectsCSE4MPC

Equivalent subjectsN/A

Quota Management StrategyN/A

Quota-conditions or rulesN/A

Special conditionsN/A

Minimum credit point requirementN/A

Assumed knowledgeN/A

Career Ready

Career-focusedNo

Work-based learningNo

Self sourced or Uni sourcedN/A

Entire subject or partial subjectN/A

Total hours/days requiredN/A

Location of WBL activity (region)N/A

WBL addtional requirementsN/A

Graduate capabilities & intended learning outcomes

Graduate Capabilities

Intended Learning Outcomes

01. Analyse the principles underlying mobile applications and mobile computing by comparing them to applications on different platforms (desktop & mobile).
02. Examine mobile user interface abstractions and mobile usability issues, and design and program mobile applications for the smartphone and mobile devices on at least one platform.
03. Build applications based on the notion of context- aware computing, including using sensors and location services.
04. Interpret and apply application development methodologies to modern mobile platforms

Subject options

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Start date between: and    Key dates

Melbourne (Bundoora), 2020, Semester 2, Day

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Subject Instance Co-ordinatorScott Mann

Class requirements

Laboratory ClassWeek: 31 - 43
One 2.00 hours laboratory class per week on weekdays during the day from week 31 to week 43 and delivered via face-to-face.

LectureWeek: 31 - 43
One 2.00 hours lecture per week on weekdays during the day from week 31 to week 43 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle%ILO*
Mobile Application Programming Assignment equivalent to 1500 words Students are examined in the lab with both a technical and presentation component regarding the mobile application they developN/AN/AN/ANo40SILO2, SILO3, SILO4
One 3-hour examination Central examination. Examples of code and interface designs from actual projects are interpreted in the exam and implementation issues are identified and considered.N/AN/AN/ANo60SILO1, SILO2, SILO4

Sydney, 2020, Study period 1, Day

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Subject Instance Co-ordinatorScott Mann

Class requirements

Laboratory ClassWeek: 11 - 22
One 2.00 hours laboratory class per week on weekdays during the day from week 11 to week 22 and delivered via face-to-face.

LectureWeek: 10 - 22
One 2.00 hours lecture per week on weekdays during the day from week 10 to week 22 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle%ILO*
Mobile Application Programming Assignment equivalent to 1500 words Students are examined in the lab with both a technical and presentation component regarding the mobile application they developN/AN/AN/ANo40SILO2, SILO3, SILO4
One 3-hour examination Central examination. Examples of code and interface designs from actual projects are interpreted in the exam and implementation issues are identified and considered.N/AN/AN/ANo60SILO1, SILO2, SILO4

Sydney, 2020, Study period 2, Day

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Subject Instance Co-ordinatorScott Mann

Class requirements

Laboratory ClassWeek: 32 - 42
One 2.00 hours laboratory class per week on weekdays during the day from week 32 to week 42 and delivered via face-to-face.

LectureWeek: 31 - 42
One 2.00 hours lecture per week on weekdays during the day from week 31 to week 42 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle%ILO*
Mobile Application Programming Assignment equivalent to 1500 words Students are examined in the lab with both a technical and presentation component regarding the mobile application they developN/AN/AN/ANo40SILO2, SILO3, SILO4
One 3-hour examination Central examination. Examples of code and interface designs from actual projects are interpreted in the exam and implementation issues are identified and considered.N/AN/AN/ANo60SILO1, SILO2, SILO4

Sydney, 2020, Study period 3, Day

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Subject Instance Co-ordinatorScott Mann

Class requirements

Laboratory ClassWeek: 47 - 0
One 2.00 hours laboratory class per week on weekdays during the day from week 47 to week 0 and delivered via face-to-face.

LectureWeek: 46 - 0
One 2.00 hours lecture per week on weekdays during the day from week 46 to week 0 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle%ILO*
Mobile Application Programming Assignment equivalent to 1500 words Students are examined in the lab with both a technical and presentation component regarding the mobile application they developN/AN/AN/ANo40SILO2, SILO3, SILO4
One 3-hour examination Central examination. Examples of code and interface designs from actual projects are interpreted in the exam and implementation issues are identified and considered.N/AN/AN/ANo60SILO1, SILO2, SILO4