MOBILE APPLICATION DEVELOPMENT

CSE2MAD

2020

Credit points: 15

Subject outline

This subject is an introduction to mobile application development, including programming paradigms, models, technologies and platforms. Topics include the design of mobile applications, and their implementation on popular platforms such as Android, iOS and Windows (mobile versions). The unique considerations for programming with mobile devices will be studied, including application architectures, mobile user interface issues, context-aware computing, the use of mobile sensing, middleware, mobile data management, and programming with wireless connections. Cross-platform development on a range of mobile and wearable form factors will be discussed, from smartphones, to tablets of varying sizes.

School: Engineering and Mathematical Sciences (Pre 2022)

Credit points: 15

Subject Co-ordinator: Scott Mann

Available to Study Abroad/Exchange Students: Yes

Subject year level: Year Level 2 - UG

Available as Elective: No

Learning Activities: N/A

Capstone subject: No

Subject particulars

Subject rules

Prerequisites: CSE1IOO

Co-requisites: N/A

Incompatible subjects: CSE4MPC

Equivalent subjects: N/A

Quota Management Strategy: N/A

Quota-conditions or rules: N/A

Special conditions: N/A

Minimum credit point requirement: N/A

Assumed knowledge: N/A

Career Ready

Career-focused: No

Work-based learning: No

Self sourced or Uni sourced: N/A

Entire subject or partial subject: N/A

Total hours/days required: N/A

Location of WBL activity (region): N/A

WBL addtional requirements: N/A

Graduate capabilities & intended learning outcomes

Graduate Capabilities

Intended Learning Outcomes

01. Analyse the principles underlying mobile applications and mobile computing by comparing them to applications on different platforms (desktop & mobile).
02. Examine mobile user interface abstractions and mobile usability issues, and design and program mobile applications for the smartphone and mobile devices on at least one platform.
03. Build applications based on the notion of context- aware computing, including using sensors and location services.
04. Interpret and apply application development methodologies to modern mobile platforms

Melbourne (Bundoora), 2020, Semester 2, Day

Overview

Online enrolment: Yes

Maximum enrolment size: N/A

Subject Instance Co-ordinator: Scott Mann

Class requirements

Laboratory ClassWeek: 31 - 43
One 2.00 hours laboratory class per week on weekdays during the day from week 31 to week 43 and delivered via face-to-face.

LectureWeek: 31 - 43
One 2.00 hours lecture per week on weekdays during the day from week 31 to week 43 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle%ILO*

Mobile Application Programming Assignment equivalent to 1500 wordsStudents are examined in the lab with both a technical and presentation component regarding the mobile application they develop

N/AN/AN/ANo40SILO2, SILO3, SILO4

One 3-hour examinationCentral examination. Examples of code and interface designs from actual projects are interpreted in the exam and implementation issues are identified and considered.

N/AN/AN/ANo60SILO1, SILO2, SILO4

Sydney, 2020, Study period 1, Day

Overview

Online enrolment: Yes

Maximum enrolment size: N/A

Subject Instance Co-ordinator: Scott Mann

Class requirements

Laboratory ClassWeek: 11 - 22
One 2.00 hours laboratory class per week on weekdays during the day from week 11 to week 22 and delivered via face-to-face.

LectureWeek: 10 - 22
One 2.00 hours lecture per week on weekdays during the day from week 10 to week 22 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle%ILO*

Mobile Application Programming Assignment equivalent to 1500 wordsStudents are examined in the lab with both a technical and presentation component regarding the mobile application they develop

N/AN/AN/ANo40SILO2, SILO3, SILO4

One 3-hour examinationCentral examination. Examples of code and interface designs from actual projects are interpreted in the exam and implementation issues are identified and considered.

N/AN/AN/ANo60SILO1, SILO2, SILO4

Sydney, 2020, Study period 2, Day

Overview

Online enrolment: Yes

Maximum enrolment size: N/A

Subject Instance Co-ordinator: Scott Mann

Class requirements

Laboratory ClassWeek: 32 - 42
One 2.00 hours laboratory class per week on weekdays during the day from week 32 to week 42 and delivered via face-to-face.

LectureWeek: 31 - 42
One 2.00 hours lecture per week on weekdays during the day from week 31 to week 42 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle%ILO*

Mobile Application Programming Assignment equivalent to 1500 wordsStudents are examined in the lab with both a technical and presentation component regarding the mobile application they develop

N/AN/AN/ANo40SILO2, SILO3, SILO4

One 3-hour examinationCentral examination. Examples of code and interface designs from actual projects are interpreted in the exam and implementation issues are identified and considered.

N/AN/AN/ANo60SILO1, SILO2, SILO4

Sydney, 2020, Study period 3, Day

Overview

Online enrolment: Yes

Maximum enrolment size: N/A

Subject Instance Co-ordinator: Scott Mann

Class requirements

Laboratory ClassWeek: 47 - 0
One 2.00 hours laboratory class per week on weekdays during the day from week 47 to week 0 and delivered via face-to-face.

LectureWeek: 46 - 0
One 2.00 hours lecture per week on weekdays during the day from week 46 to week 0 and delivered via face-to-face.

Assessments

Assessment elementCommentsCategoryContributionHurdle%ILO*

Mobile Application Programming Assignment equivalent to 1500 wordsStudents are examined in the lab with both a technical and presentation component regarding the mobile application they develop

N/AN/AN/ANo40SILO2, SILO3, SILO4

One 3-hour examinationCentral examination. Examples of code and interface designs from actual projects are interpreted in the exam and implementation issues are identified and considered.

N/AN/AN/ANo60SILO1, SILO2, SILO4