University Handbook 2018

Bachelor of Computer Science in Games Technology with Honours

Course code/s: SHCSGT

Course details
Location Melbourne (Bundoora)
Course code SHCSGT
Course coordinator Dr Eric Pardede
Available to international students Yes
CRICOS 069553G
Course duration 1 year full-time
Credit points 120 credit points
Exchange opportunity No
Leave of absence available No
Study plan guide To assist with planning your enrolment, you can download the course structure PDF here
Course queries Current students: ASK La Trobe
Notes  

Course description

Students undertake a research project, across both CSE5TSA and CSE5TSB that takes the equivalent of eight or nine months of continuous work under the supervision of a member of staff.

A list of prospective thesis topics is available from the Department of Computer Science and Information Technology.

Admission requirements

To qualify for admission to the Honours program, students are selected based on their performance in the final year of the pass degree course. Students must obtain a minimum average of 60 per cent across all of their third-year subjects and obtain an average of at least 70 per cent over their best third-year level computer science subjects to the value of 60 credit points (project included) to qualify for entry to the Honours year. The subjects CSE3PRA and CSE3PRB will be counted as 15 credit points only in this calculation.

Meeting this requirement, however, does not guarantee a place in the Honours year as resources may limit the total number of places available and students are expected to find a supervisor prior to enrolment

Course intended learning outcomes

The course intended learning outcomes for this degree are currently under revision.

Course structure

The Bachelor of Computer Science in Games Technology with Honours degree requires the completion of 120 credit points over one year of full-time study.

Honours year

Honours year (120 credit points)
Teaching period Subject name Subject code Credit points
TE-SEM-1 Academic Integrity Module* LTU0AIM 0
TE-SEM-1 Wominjeka La Trobe: Indigenous Cultural Literacy for Higher Education** ABS0WOM 0
TE-SEM-1 Thesis A^ CSE5TSA 15
TE-SEM-2 Games Modding CSE4MOD 15
TE-SEM-2 Thesis B^ CSE5TSB 30
TE-SEM-1 / TE-SEM-2 The remaining 60 credit points can be any fourth- or fifth-year level computer science subjects.   60

Key * LTU0AIM is a zero-credit-point subject that you are required to complete at the commencement of your first semester.  The subject is designed to  enhance your knowledge and awareness of issues concerning academic integrity.

** ABS0WOM is a not-for-credit subject that you are required to complete at the commencement of your first semester. The subject is designed to introduce students to Indigenous Australian perspectives, experiences, history, culture and customs.

^ The Thesis subjects CSE5THA and CSE5THB must be completed within two consecutive semesters.

Please note: some of these subjects may not be offered in the current year. For a full description of subjects, including the subject name, subject code, credit points, campus/location, teaching period and availability, subject coordinator, class requirements, assessment, prerequisites and readings, please click on the appropriate subject code.

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