cse2bpc business prog concepts

BUSINESS PROGRAMMING CONCEPTS

CSE2BPC

2016

Credit points: 15

Subject outline

Students undertaking major/minor computing studies (in other than the BIT courses) will explore the concepts of writing structured programs. Topics include top-down problem solving using stepwise refinement and algorithm design for procedural programs, simple and array data types, modular programming and parameter passing, introduction to object oriented concepts, documentation, debugging and testing.

SchoolSchool Engineering&Mathematical Sciences

Credit points15

Subject Co-ordinatorTim Whitfort

Available to Study Abroad StudentsYes

Subject year levelYear Level 2 - UG

Exchange StudentsYes

Subject particulars

Subject rules

Prerequisites INT1PE or CSE1PE

Co-requisitesN/A

Incompatible subjects INT1PC, INT2BPC

Equivalent subjects INT2BPC

Special conditionsN/A

Learning resources

Readings

Resource TypeTitleResource RequirementAuthor and YearPublisher
ReadingsBig Java 5th ed.RecommendedHorstmann, C 2013WILEY

Graduate capabilities & intended learning outcomes

01. Use an operating system and development environment to code, debug and execute Java programs that solve a given problem.

Activities:
Students code and submit programs for programming assignments.
Related graduate capabilities and elements:
Inquiry and Analytical Skills(Critical Thinking,Creative Problem-solving,Inquiry/Research)
Inquiry and Analytical Skills(Critical Thinking,Creative Problem-solving,Inquiry/Research)
Inquiry and Analytical Skills(Critical Thinking,Creative Problem-solving,Inquiry/Research)
Discipline -Specific Knowledge and Skills(Discipline-Specific Knowledge and Skills)

02. Analyse and describe how data is represented and manipulated during program execution.

Activities:
Written questions in the exam.
Related graduate capabilities and elements:
Inquiry and Analytical Skills(Critical Thinking,Creative Problem-solving,Inquiry/Research)
Discipline -Specific Knowledge and Skills(Discipline-Specific Knowledge and Skills)

03. Analyse a problems and construct a logical solution suitable for implementing as a computer program.

Activities:
Students develop solutions in assignments, the exam and tutorial assessment.
Related graduate capabilities and elements:
Inquiry and Analytical Skills(Critical Thinking,Creative Problem-solving,Inquiry/Research)
Inquiry and Analytical Skills(Critical Thinking,Creative Problem-solving,Inquiry/Research)
Discipline -Specific Knowledge and Skills(Discipline-Specific Knowledge and Skills)

04. Develop a basic understanding of the object-oriented concepts of objects and classes.

Activities:
Written questions in the exam.
Related graduate capabilities and elements:
Inquiry and Analytical Skills(Critical Thinking,Creative Problem-solving,Inquiry/Research)
Discipline -Specific Knowledge and Skills(Discipline-Specific Knowledge and Skills)

05. Find and use existing Java components provided in code libraries.

Activities:
Programs submitted for assignments, the exam and tutorial assessment use code libraries.
Related graduate capabilities and elements:
Inquiry and Analytical Skills(Critical Thinking,Creative Problem-solving,Inquiry/Research)
Inquiry and Analytical Skills(Critical Thinking,Creative Problem-solving,Inquiry/Research)

06. Write Java code that uses control structures, classes and arrays.

Activities:
Programs submitted for assignments, the exam and tutorial assessment.
Related graduate capabilities and elements:
Inquiry and Analytical Skills(Critical Thinking,Creative Problem-solving,Inquiry/Research)
Discipline -Specific Knowledge and Skills(Discipline-Specific Knowledge and Skills)

07. Specify and execute test plans.

Activities:
Students are assessed on testing in assignments and the exam.
Related graduate capabilities and elements:
Inquiry and Analytical Skills(Critical Thinking,Creative Problem-solving,Inquiry/Research)
Inquiry and Analytical Skills(Critical Thinking,Creative Problem-solving,Inquiry/Research)
Discipline -Specific Knowledge and Skills(Discipline-Specific Knowledge and Skills)

08. Develop documentation for a programming problem.

Activities:
Students are assessed on documentation in programming assignments.
Related graduate capabilities and elements:
Discipline -Specific Knowledge and Skills(Discipline-Specific Knowledge and Skills)

Subject options

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Start date between: and    Key dates

Bendigo, 2016, Semester 2, Day

Overview

Online enrolmentYes

Maximum enrolment sizeN/A

Enrolment information

Subject Instance Co-ordinatorTim Whitfort

Class requirements

Computer LaboratoryWeek: 31 - 43
One 1.0 hours computer laboratory per week on weekdays during the day from week 31 to week 43 and delivered via face-to-face.

LectureWeek: 31 - 43
Two 1.0 hours lecture per week on weekdays during the day from week 31 to week 43 and delivered via face-to-face.

TutorialWeek: 31 - 43
One 1.0 hours tutorial per week on weekdays during the day from week 31 to week 43 and delivered via face-to-face.

Assessments

Assessment elementComments%ILO*
five 100-word tutorial questions1001, 03, 04, 05, 06
one 3-hour examinationHurdle requirement: In order to pass the unit, students must obtain an overall pass grade, pass the examination and pass the overall non-examination components of the assessment.6002, 03, 04, 05, 06, 07
two programming assignments (equivalent to 1,500 words)3001, 03, 04, 05, 06, 07, 08