Information technology

Information Technology

Through our Information Technology programs offered at La Trobe University's Melbourne and Bendio campuses, students can learn how large-scale websites process information, how networks are designed and maintained, how large software projects are developed and how to create their own video games.

VCE

Security in a High-Tech World of Data

For: Year 11 and 12, VCE Computing Units 1 to 4

Available: By arrangement

Duration: 2 hours

Cost: $20 per student

Maximum: 20 students

Location: Melbourne

Data is the currency of our highly technological society. Security, however is a major concern. In this workshop, students examine big questions about how we produce, consume and secure data. Students review case studies where vulnerabilities have resulted in loss of privacy and financial problems.

This workshop includes an introduction to the transmission of data using hardware that comprises the backbone of networks and the wider internet. Students intercept messages, encrypt data and learn the basics of safeguarding their devices and maintaining secure online behaviour.

Book this program

The Message in the Code

For: Year 12, VCE IT Software Development Units 3 and 4

Available: By arrangement

Duration: 2 hours

Cost: $20 per student

Maximum: 20 students

Location: Melbourne

Combining the science of information and computer information systems, the newly‑emerging science of Informatics involves the representation, processing and communication of information by computation or communication – offering new insights and efficiencies to applications across many specialisations, including computer science, information systems, information technology and statistics.

In the world of Informatics, these new applications might emerge as astroinformatics, bioinformatics, ecoinformatics, or geoinformatics, among others. Informatics is one of the hottest new disciplines in Information Technology.  It builds on a principal framework of patterns and rules – an integral part of our everyday lives – to analyse the structure, behaviour and interactions of natural and engineered computational systems.

In this activity students are shown how to implement code to analyse datasets that inform predictive weather forecasting, the optimisation of public transport networks and hospitality planning for consumer behaviour around holiday events.

Book this program

Thinking in Code

For: Year 12, VCE IT Software Development Units 3 and 4

Available: By arrangement

Duration: 3 hours

Cost: $20 per student

Maximum: 20 students

Location: Melbourne

Coding is a process by which thoughts are translated into computational instructions. The ability to work in teams to develop this process is highly sought after by the Information Technology (IT) industry and constitutes the rationale for this workshop. Students work in teams of four on a series of product development challenges, mentored by computer science graduates. The programming language used is negotiated ahead of time by arrangement.

This workshop is split into two parts, one each for the design and implementation processes. At the conclusion, students present their solutions and a winner is selected by consensus. The competitive aspect of this workshop follows a “hackathon” format, in which a large number of people engage in collaborative computer programming.

Book this program

Middle years

Build Yourself a Rangefinder

For: Years 9, 10 and 11, Computer Science

Available: By arrangement

Duration: 1-2 hours

Cost: $15 to $20 per student

Maximum: 16 students

Location: Melbourne, Bendigo

Here is an opportunity to learn how to build an electronic rangefinder, much like a reversing sensor in cars. It can be used to work out how far away an object is, or to change the colour of an LED to indicate the distance to the object, and to sound a warning noise when the object is really close.

This workshop uses an Arduino microcontroller, a very popular programmable device in the amateur electronics community. Students gain the skills to develop their own hobby electronic projects while writing a small program to control the hardware. No experience needed.

Book this program

Create Your Own App

For: Years 9 and 10, Computer Science

Available: By arrangement

Duration: 2 hours

Cost: $20 per student

Maximum: 25 students

Location: Melbourne, Bendigo

The next killer tablet or iPhone Application is just around the corner, and who knows, it could be yours! Do you know just what developers need to think about when they start building new Apps? This workshop covers the design principles involved and guides students using our tools to create their own prototype for a new App.

Book this program

Making IT Big

For: Any Year Level, Computer Science

Available: By arrangement

Duration: 2 hours

Cost: $20 per student

Maximum: 16 students

Location: Melbourne, Bendigo

Information Technology (IT) is a fast-paced industry providing many development opportunities between design concept and product. In this workshop, IT specialists mentor students on the software and hardware supporting many really cool design concepts, potentially including new App ideas, a new electronic device or a new IT approach to solving problems.

Our staff also guide students in submitting entries to numerous state and national IT competitions. As our Computer Science activities are hosted in state-of-the-art facilities, this workshop may be the perfect incubator for the “next big thing”. Information Technology specialists also judge students’ projects, with the most innovative and well implemented (per year level) winning the coveted “MAKE IT BIG” award. This Award is presented in November in front of more than 300 tertiary students and representatives of industry and academia at La Trobe University’s annual Engineering and Information Technology Showcase.

Book this program

Escape to Virtual Reality

For: Years 9 and 10, Computer Science

Available: By arrangement

Duration: 2 hours

Cost: $20 per student

Maximum: 16 students

Location: Melbourne

Ever been lost in the virtual world of your favourite game? In this workshop our Computer Science specialists take the gaming experience from the console or PC and place it onto individual virtual reality (VR) headsets. Students create an immersive 3D virtual environment on industry-leading game development software and deploy it to their smart phones for use in their VR headsets. This is the ideal workshop for students who enjoy gaming, being creative or just escaping everyday realities. At the end of the session, students take their VR headsets home.

Book this program

Games technology